Rafael Brown is a veteran game designer having worked in the games industry for the past 19 years. He has worked across the range of PC, Console, and Mobile for game studios including id Software, Looking Glass, BioWare, EA, 2K, Activision, Midway, and Retro Studios. As a game designer, developer, producer and project lead, he has worked on franchises including Thief, Rage, Doom, Quake, Wolfenstein, Need for Speed, Mass Effect, Jade Empire, True Crime, Mafia, The Hobbit, Tony Hawk and Gun. However, his best work is ahead of him with the SF Bay Area game startup studio, Digital Myths, that he co-founded, building cross-platform, original IP games for VR.
VR Design Lessons from Multiplatform First Person Gaming09:00 AM - 09:20 AM Jun 1